3d animation 2

AI motion capture tool for 3D animation generation from video.
QuickMagic is an AI-powered motion capture tool that allows users to generate 3D animations from video. Users upload a video via a web browser, and the AI performs 3D motion capture to create a 3D animation. It supports hand capture with precision and exports to various formats like FBX, VMD, and BIP, compatible with software such as 3DMax, Motionbuilder, Maya, Unreal Engine, Unity, and Blender.

AI 3D Model turns text prompts, single photos, or multi-view shots into production-ready 3D models — then lets you texture, retopologize, split, and auto-rig them without ever opening Blender. Over 500,000 creators have generated more than 1,000,000 models. Free to start, no credit card.
Most AI 3D generators stop at the mesh. AI 3D Model doesn't.
Generate from a text prompt, a single image, 2–4 reference views, or a batch of up to 10 photos at once — with automatic background removal running in your browser before generation starts. Pick the Standard engine for speed, or the HD engine for 1536³ ultra-high-resolution output.
Then finish the asset in the same tab, with an editing suite that also works on models you already own. Import FBX, GLB, OBJ, or STL and run any of these on it:
AI Texture — Describe a surface like "weathered bronze" or upload a reference image, and the AI paints complete PBR materials (base color, normal, roughness, metallic) up to 4K. No UV unwrapping, no hand-painting.
Auto Retopology — Rebuild a messy sculpt, a 3D scan, or an AI-generated mesh into clean quad or triangle topology at the exact face count you set. Force symmetry on characters, or retopologize individual parts of a multi-part model independently.
Mesh Segmentation & Part Completion — Detect component boundaries automatically and split a model into separate, individually editable parts. Part Completion then seals the open geometry left behind by the split, so every piece stays watertight and printable.
Auto-Rigging & Animation — Build a skeleton and bind weights in one click, for humanoid characters and four-legged animals alike — unlike Mixamo, which only handles bipeds. Then apply ready-made motions such as idle, walk, run, jump, dance, and combat, play them in place or with root motion, bake them in, and export a model that moves.
Need pure geometry instead? White Model mode outputs untextured, watertight meshes for 3D printing. Building for a game engine? Smart Low Poly cuts polygon count while preserving the silhouette.
Export to GLB, OBJ, STL, FBX, GLTF, USD, PLY, and 3MF — straight into Blender, Maya, Unity, Unreal Engine, or your slicer. A free toolkit of 9 online 3D viewers and 27 file converters, including STEP/CAD import, is open to everyone with no account required.
Available in English, Japanese, Chinese, German, Korean, Spanish, and Portuguese.